|
|
To set the projection of a bitmap we have
the map_type value.
And to set the projection of a simple pigment,
like checker?
I've tried this:
#declare mtest = texture {
pigment { checker White, Red scale .1 map_type 0}
}
but the result is an error message:
pigment { checker White, Red scale .1 map_type <----ERROR
Parse Error: No matching } in 'pigment', map_type found instead
I tri to put the map_type in other place, but the result is always an error.
I think this must be a very comic and dummy's question, but I can't find
the answer on the help...sorry :-(
Thanks,
Manuel
Post a reply to this message
|
|